Log file for BigLion 2.23w
============================
Total Physical Memory = 2147483647 Bytes.
Total Available Memory = 2147483647 Bytes.
If UCI Hash is less than 8 MB, it will be set to value from INI file = 255 MB.
Current Hash = 255 MB.
Processor is Intel.
StrangeExtensions = 1
bDebuggingAndFun = False
bMaterialOnly = False
bUseSmallEval = False
bTestSuite = False
bAbortEval = True
bUseLazyEval = True
bInDebugMode = False
bStoreFENs = False
bFullPV = True
bQTrace = False
bTrace = False
bDoingPerft = False
bPvsSearch = True
bPvsZeroWindows = False
bNullMoveZeroWindows = False
bFailSoft = True
bNullMoveFailSoft = True
bLessExtensions = True
bTestHashKeys = True
bUseRecognizers = False
bTryHashMove = False
bUseAtkBoards = False
bUseExtensions = True
bUseFutilityPruning = False
bUseQSearch = True
bUseHashTables = True
bUseNullMoves = True
bVerifyNullMove = True
bHashNullMove = True
bUseIID = True
nFixedDepth = 5
bFixedDepth = False
bComplexQSearch = True
bChecksInQSearch = False
bQSearchInCheck = True
bEvalInCheck = True
bLegalMoves = True
bLegalQMoves = True
bKibitzEval = False
bNullMovePerft = False
bSeeQPrune = False
bDeltaQPrune = False
bKibitzOrderRootMoves = False
bKibitzOrderMoves = False
bKibitzOrderQMoves = False
bKibitzRootMoveLists = False
bKibitzEvalScaling = False
bComplexOrdering = True
bTestMoveLegality = False
bRotated_BitBoards = True
bMultiPV = False
FEN2Position() : CastleStr = -, nChessVariant = 1, KingSq1 = G1, KingSq2 = G8, RookS = 64, 64, 64, 64
FEN2Position() Fen: r1b1r1k1/5pbp/pp1p2p1/2pPq3/2P1Pp2/NP1B4/P2Q1PPP/1R2R1K1 w - - 0 20
FEN2Position() Position2FEN: r1b1r1k1/5pbp/pp1p2p1/2pPq3/2P1Pp2/NP1B4/P2Q1PPP/1R2R1K1 w - -
FEN2Position() Position2FEN2: r1b1r1k1/5pbp/pp1p2p1/2pPq3/2P1Pp2/NP1B4/P2Q1PPP/1R2R1K1 w - -
FEN2Position() Position2FEN2: 1r2r1k1/p2q1ppp/np1b4/2p1pP2/2PpQ3/PP1P2P1/5PBP/R1B1R1K1 b - -
D:\engines new\BigLion_223w\BigLion.exe
Protocol = UCI 
ReceivedFromStdIn (26 Bytes) : setoption name Hash value 64::
Incoming command :  setoption name Hash value 64::
parse_uci_command() : setoption name Hash value 64
New Hash Size = 255
Going to wait for UCI commands ...
ReceivedFromStdIn (54 Bytes) : setoption name NalimovPath value D:\Spiele\ChessBase\tbs::
Incoming command :  setoption name NalimovPath value D:\Spiele\ChessBase\tbs::
parse_uci_command() : setoption name NalimovPath value D:\Spiele\ChessBase\tbs
New NalimovPath = D:\Spiele\ChessBase\tbs
Going to wait for UCI commands ...
ReceivedFromStdIn (5 Bytes) : isready::
Incoming command :  isready::
parse_uci_command() : isready
Going to wait for UCI commands ...
ReceivedFromStdIn (8 Bytes) : ucinewgame::
Incoming command :  ucinewgame::
parse_uci_command() : ucinewgame
Going to wait for UCI commands ...
ReceivedFromStdIn (5 Bytes) : isready::
Incoming command :  isready::
parse_uci_command() : isready
Going to wait for UCI commands ...
ReceivedFromStdIn (15 Bytes) : position startpos::
Incoming command :  position startpos::
parse_uci_command() : position startpos
FEN2Position() : CastleStr = KQkq, nChessVariant = 1, KingSq1 = E1, KingSq2 = E8, RookS = 7, 0, 63, 56
FEN2Position() Fen: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
FEN2Position() Position2FEN: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -
FEN2Position() Position2FEN2: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -
FEN2Position() Position2FEN2: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR b KQkq -
position = rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
Going to wait for UCI commands ...
ReceivedFromStdIn (44 Bytes) : go wtime 60000 btime 60000 winc 1000 binc 1000::
Incoming command :  go wtime 60000 btime 60000 winc 1000 binc 1000::
parse_uci_command() : go wtime 60000 btime 60000 winc 1000 binc 1000

BigLion's turn to play ... 
mttc = 80, nTimeLeft = 6000, nTimeLeft2 = 6000, Slv.maxTime = 207, ChsStrct->nMaxTime = 207
base = 5900, inc = 100, nTimeLeft = 6000


Position : rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -
drawboard() : CastleStr = KQkq, nChessVariant = 1, KingSq1 = E1, KingSq2 = E8, RookS = 7, 0, 63, 56
-R. -N. -B. -Q. -K. -B. -N. -R. 
... ... ... ... ... ... ... ... 
-P. -P. -P. -P. -P. -P. -P. -P. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. .*. .*. .*. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. .*. .*. .*. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. .*. .*. .*. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. .*. .*. .*. 
... ... ... ... ... ... ... ... 
+P. +P. +P. +P. +P. +P. +P. +P. 
... ... ... ... ... ... ... ... 
+R. +N. +B. +Q. +K. +B. +N. +R. 
White to move

[depth] [score] [time] [nodes]  [pv]
 1    17      2         51 d2d4
 2    11      2        170 d2d4 b8c6
 3     2      2       1459 d2d4 d7d6 b1c3
 4    12      5       5335 d2d3 d7d6 b1c3 b8c6
 5     0      7      14834 d2d3 b8c6 b1c3 d7d6 g1f3
 6    12     10      27362 d2d3 b8c6 b1c3 d7d6 g1f3 g8f6
 7     0     24      93900 d2d3 d7d6 b1c3 b8c6 g1f3 g8f6 c1g5
 8     9    132     588722 g1f3 b8c6 e2e4 g8f6 e4e5 f6d5 b1c3 d5c3 d2c3
 9     9    207     884737 g1f3 b8c6 e2e4 g8f6 e4e5 f6d5 b1c3 d5c3 d2c3
info depth 9 score cp 9 time 207 nodes 884737 nps 431000 tbhits 0 pv g1f3 b8c6 e2e4 g8f6 e4e5 f6d5 b1c3 d5c3 d2c3

Returning from AspirationSearch() ...

1.  bestmove g1f3, ponder b8c6
g1f3 b8c6 e2e4 g8f6 e4e5 f6d5 b1c3 d5c3 d2c3
Score = 9,  Time = 207, nodes = 884737,  nps = 431000, HashWrites = 90851,  HashReads = 35007
Going to wait for UCI commands ...
ReceivedFromStdIn (26 Bytes) : position startpos moves g1f3::
Incoming command :  position startpos moves g1f3::
parse_uci_command() : position startpos moves g1f3
FEN2Position() : CastleStr = KQkq, nChessVariant = 1, KingSq1 = E1, KingSq2 = E8, RookS = 7, 0, 63, 56
FEN2Position() Fen: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
FEN2Position() Position2FEN: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -
FEN2Position() Position2FEN2: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq -
FEN2Position() Position2FEN2: rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR b KQkq -
position = rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1
parsing moves ... g1f3
Last Board Move : g1f3, HashKey = 7807ECA2DC5901E1 8649141793614004705 8649141793614004705 7807eca2dc5901e1 
Going to wait for UCI commands ...
ReceivedFromStdIn (44 Bytes) : go wtime 58926 btime 60000 winc 1000 binc 1000::
Incoming command :  go wtime 58926 btime 60000 winc 1000 binc 1000::
parse_uci_command() : go wtime 58926 btime 60000 winc 1000 binc 1000

BigLion's turn to play ... 
mttc = 80, nTimeLeft = 6000, nTimeLeft2 = 5892, Slv.maxTime = 207, ChsStrct->nMaxTime = 207
base = 5900, inc = 100, nTimeLeft = 6000


Position : rnbqkbnr/pppppppp/8/8/8/5N2/PPPPPPPP/RNBQKB1R b KQkq -
drawboard() : CastleStr = KQkq, nChessVariant = 1, KingSq1 = E1, KingSq2 = E8, RookS = 7, 0, 63, 56
-R. -N. -B. -Q. -K. -B. -N. -R. 
... ... ... ... ... ... ... ... 
-P. -P. -P. -P. -P. -P. -P. -P. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. .*. .*. .*. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. .*. .*. .*. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. .*. .*. .*. 
... ... ... ... ... ... ... ... 
.*. .*. .*. .*. .*. +N. .*. .*. 
... ... ... ... ... ... ... ... 
+P. +P. +P. +P. +P. +P. +P. +P. 
... ... ... ... ... ... ... ... 
+R. +N. +B. +Q. +K. +B. .*. +R. 
Black to move

[depth] [score] [time] [nodes]  [pv]
 1    -6      2         34 d7d5
 2    -3      2        102 d7d5 b1c3 b8c6
 3   -10      2       1087 d7d5 d2d3 b8c6
 4    -3      2       1822 d7d5 b1c3 b8c6
 5    -5      2       3062 d7d5 e2e3 g8f6 f1d3 d8d6
 6    -3      4       5806 d7d5 b1c3 b8c6
 7   -10     54     254909 e7e6 e2e3 f8d6 f1d3 g8f6 e1g1 e8g8
 8    -9    157     694586 e7e6 b1c3 g8h6 d2d4 f8d6 c1g5 f7f6 g5h4
 9    -9    207     909312 e7e6 b1c3 g8h6 d2d4 f8d6 c1g5 f7f6 g5h4
info depth 9 score cp -9 time 207 nodes 909312 nps 443000 tbhits 0 pv e7e6 b1c3 g8h6 d2d4 f8d6 c1g5 f7f6 g5h4

Returning from AspirationSearch() ...
ReceivedFromStdIn (2 Bytes) : stop::

0. ...  bestmove e7e6, ponder b1c3
e7e6 b1c3 g8h6 d2d4 f8d6 c1g5 f7f6 g5h4
Score = -9,  Time = 207, nodes = 909312,  nps = 443000, HashWrites = 96626,  HashReads = 34368
Going to wait for UCI commands ...
Incoming command :  stop::
parse_uci_command() : stop
Ordered to stop now.
Going to wait for UCI commands ...
ReceivedFromStdIn (2 Bytes) : quit::
Ordered to quit while sleeping ! quit::
